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Each character has many quotes and mini scenes both before and after the fight. Regardless of what style of gameplay you prefer, you'll surely find a character who will provide it to you. Each of them has its own unique gameplay and mechanics and each has been designed and balanced at the highest level. It'll be very helpful especially for inexperienced players, as Hyper Dragon Ball Z is quite difficult.Īt the moment, Hyper Dragon Ball Z includes 12 playable characters.
#DRAGON BALL HYPER TRANSMISSION GAME FULL#
The creators took care of a detailed guide in which you'll find a full moveset with explanations - you can find it here or in the game folder. For those who enter in the brutal world of classic fighting games for the first time, we recommend to start from Training mode where you can safely practice the moves of all characters and prepare for the challenges that await you in the other game modes. Anyway, these modes can give a lot of fun especially when playing with friend. The game also allows playing in two-person teams, however, the developers warn that the combat system was not designed for 2-versus-2 clashes. You can play in the classic Arcade mode in which you have to beat randomly selected opponents or test your skills in the fight against your friend in VS mode. The majority of the stages featured are multi-tier, requiring a specific combo to be executed to knock the opponent into another screen.Ĭharacters are also able to perform background attacks and replenish their health.If you've played other Mugen games before, all of the game modes available here will look familiar. The opponent, helpless in the air, could then be finished with a Spirit Bomb (Genki-Dama). For example, in Goku's desperate move, he can power up, perform his teleportation technique (Shunkan-Idôs), does a combo, transforms into Super Saiyan 3 and performs his Super Dragonfist move (Ryū-ken). Each character has a desperate move which can be used when their life bar is low (i.e when it is flashing). What makes this addition different to previous 16-bit Dragon Ball Z fighters is the inclusion of the 'desperate move'. It was released on February 1997 and its Story Mode was completely disabled due to the lack of translation. Like some previous installments of the franchise for the Super Famicom, Hyper Dimension was translated and released in some European countries (France and Spain). While most of the story mode goes through key battles from the "Majin Buu Saga", it starts with a loose retelling of the battles against Frieza and Cell. The game's roster features ten playable characters from the Dragon Ball Z storyline, most of which are based on their later "Majin Buu Saga" versions (the only outliers being Frieza and Cell).
#DRAGON BALL HYPER TRANSMISSION GAME SERIES#
The last game based on the Dragon Ball manga and anime series to be released on fourth-generation video game consoles, Hyper Dimension altered the formula of its previous fighting games by emphasizing faster close-quarters combat and adding more traditional fighting game mechanics (such as the "desperation attack" system and the Real Bout Fatal Fury "oversway" system). Dragon Ball Z: Hyper Dimension is a 2D sci-fi fantasy fighting game developed by TOSE and published by Bandai for the Super Famicom exclusively in Japan on March 29, 1996.